# Classes

**Swordsman**\
A class is known to be the secondary damage dealer of the team. With its semi-tank build, the swordsman can be either considered as the damage absorber or the front-line damage dealer.\
\
Intelligence: Low\
Dexterity: Mid\
Strength: High\
Hit Points (HP): Mid\
\
**Archer**\
Honed in long-range battle maneuvers, archers mastered the art of long-range battle. Wielding their bows, archers inflict heavy damage at a great distance, making archers heavy backline damage dealers.\
\
Intelligence: Low\
Dexterity: High\
Strength: Low\
Hit Points: Low \
\
**Mage**\
Mage conquers the battlefield by summoning the wrath of nature. Mages cast spells that affect huge areas of the battlefield, making the mage a great backline damage dealer and a force to be reckoned with.

Intelligence: High\
Dexterity: Low\
Strength: Low\
Hit Points (HP): Low\
\
**Vikings**\
Possessing vast amounts of hit points, their body is built to absorb heavy damage. Making them able to lead the battlefield at the front lines.\
\
Intelligence: Low\
Dexterity: Low\
Strength: Mid\
Hit Points: High


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://akamoon.gitbook.io/akamoon-white-paper/moon-labs-gamefi/moon-fight-tactics/classes.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
